Information Today, Inc. Corporate Site KMWorld CRM Media Streaming Media Faulkner Speech Technology DBTA/Unisphere
PRIVACY/COOKIES POLICY
Other ITI Websites
American Library Directory Boardwalk Empire Database Trends and Applications DestinationCRM Faulkner Information Services Fulltext Sources Online InfoToday Europe KMWorld Literary Market Place Plexus Publishing Smart Customer Service Speech Technology Streaming Media Streaming Media Europe Streaming Media Producer Unisphere Research



Magazines > Computers in Libraries > May 2006

Back Index Forward
 




Computers in Libraries
SUBSCRIBE NOW!
VOLUME 26, NUMBER 5 — May 2006
Computers in Libraries
Complete Coverage of Library Information Technology

This Month: Info Literacy/Tech Literacy

 
FEATURES

Building and Using a Tool to Assess Info and Tech Literacy
Students who are information-literate can find data and evaluate it to see whether it’s trustworthy. But they need to be able to do more than that. They have to be able to digest the data they find and manipulate it to deliver it to others in useful ways. In order to measure this whole skills set, the Educational Testing Service worked with librarians to design a test that will assess both information literacy and technology literacy. Here’s the whole story.
By Stephanie Sterling Brasley

Page 6

Teaching People to Be Savvy Travelers in a Technological World
When you teach people about information technology, are your lessons geared toward teaching a certain skill so the people can pass a certain test or class? Why not teach them broader concepts instead? That way they come away with knowledge they can build on for years, rather than skills they can use for a few months. This librarian details eight steps for teaching long-term technological literacy.
By Brenda Hough

Page 8
How Gaming Could Improve Information Literacy
Most students aren’t exactly thrilled about learning library skills, no matter how much they need them. So why not customize the training for the audience? Teens love games, especially electronic ones. This author tells you how gaming can become part of your information literacy training and how games can help you entice students to learn.
By Ameet Doshi
Page 14
DEPARTMENTS
Editor’s Notes
Testing for Great Testers
By Kathy Dempsey
Page 4
Tech Tips for Every Librarian
Ten Tips for Technology Training
By Rachel Singer Gordon and Michael Stephens
Page 34
Books to Check Out Page 36
Noted & Quoted Page 38
Newsline Page 40
Newsline Reports
Bits and Bytes from CIL 2006
By Kathy Dempsey
Page 43
COLUMNS

AccessibleIT
Hello IM, Goodbye TTY
By Lori Bell and Tom Peters

Page 18

Building Digital Libraries
Breaking into Communities of Practice
By Terence K. Huwe

Page 22
Online Treasures
Information Literacy and Technology—They Work Best When They Work Together
By Janet L. Balas
Page 26

The Systems Librarian
Web 2.0? Let’s Get to Web 1.0 First
By Marshall Breeding

Page 30
ADVERTISING
Index to Advertisers Page 48

       Back to top