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> Internet Librarian 2007 |
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The Internet Conference and Exhibition
for
Librarians and Information Managers
Monterey, CA • October 29-31, 2007
Monterey Conference Center |
2.0: INFO PROS, LIBRARY COMMUNITIES, & WEB TOOLS |
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A CD-ROM is available for purchase through The Digital Record (www.digitalrecord.org).
The CD-ROM features audio and supplemental materials (such as PowerPoint slides) for many of the sessions at Internet Librarian/Internet@Schools. |
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General Conference — Tuesday, October 30th |
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KEYNOTE & AIIP TECHNOLOGY AWARDS
Reference 2.0: Ain't What It Used to Be . . . And It Never Will Again
8:45 a.m. – 9:45 a.m. - San Carlos Ballroom
Joe Janes, Associate Dean, iSchool, University of Washington
For the last several years, the conversation about rethinking reference work has been increasingly commonplace, and indeed, much has changed,
with the use of networked technologies to take and answer questions and new thinking about what roles reference plays. That first act is now over,
and new territory awaits. E-mail and chat and instant messaging are all fine and wonderful, but new technologies, new ideas, new ways of engaging
with clients, and new ways of thinking about the role of librarianship in the emerging information environment are coming. Janes shares the
trends and his predictions of reference 2.0!
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General Conference — Tuesday, October 30th
San Carlos Ballroom
Track A: Learning: More than Teaching
Learning is an interactive, iterative process, engaging both the learner and
the teacher. This track explores how libraries in all sectors are using new
approaches with well-established pedagogies to engage clients and staff
in the learning process. From games to collaborative online tools, these
presentations demonstrate practical ways to ensure training in libraries
combines learning, laughter, and insight.
Organized and moderated by Rebecca Jones, Dysart & Jones
Associates |
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Coffee Break — Visit the Exhibits
9:45 a.m. – 10:30 a.m. |
Session A201 — Teach Me More! Fun & Gaming in Libraries
10:30 a.m. – 11:15 a.m.
Chad Boeninger, Reference & Instruction Technology Coordinator,
Ohio University Libraries
Randy Christensen, Associate Professor Library Media, Southern Utah
University Library
This interactive session demonstrates educational gaming as a way to add
interest and excitement to library instruction. The video game industry is
a $7 billion/year business; its success depends on producing products
that are entertaining, engaging, often quite lengthy, complex, frustrating,
and require players to spend large amounts of time exploring, learning,
and mastering the games. Christensen uses sample games to explore reasons
for using activities, how to create games, and to help the audience
learn how to apply educational gaming to their own situations. Boeninger
demonstrates how video games attract players, retain their attention, and
make them learn, and how librarians can incorporate gaming learning principles
into existing library services, resources, and instruction. |
Session A202 — Promoting Play Through
Online Discovery: Lego Building
11:30 a.m. – 12:15 p.m.
Helene Blowers, Public Services Technology Director for The Public
Library of Charlotte & Mecklenburg County (PLCMC)
Meredith Farkas, Distance Learning Librarian, Norwich University
So, what happens when you provide staff with the building blocks to create
their own learning experiences? A whole lot of learning and creative
play. Come find out about the outcomes and benefits your library can experience
when you invest time in developing staff programs that encourage
your staff to play. Farkas and Blowers share their experiences in developing
two similar but different, online library learning programs for staff, 5
Weeks to a Social Library and Learning 2.0, that provided the staff with
Lego pieces to build new library services. |
Lunch Break—A Chance to Visit the Exhibits
12:15 p.m. – 1:30 p.m. |
Session A203 — Getting Their Attention! Training Strategies
& Social Networking Tools
1:30 p.m. – 2:30 p.m.
Karen Draper, Senior Information Specialist, Adobe Inc.
Caroline Brown, Academic Technology Outreach Librarian, Pratt Institute
Draper discusses how the library and research group at Adobe reaches out
to engineers, marketing professionals, sales people, and more through various
training tools aimed at helping them use internal and external resources
more efficiently and effectively. Examples include online tutorials and a series
of training classes available in person, online, and via Web recording. Brown
looks at how online collaborative technologies such as blogs, wikis, social
networking sites, and Web-based applications provide great opportunities
for hands-on lessons in information literacy. She uses practical examples,
successes, and challenges from a 5-week, credit-bearing course for undergraduate
and graduate level students by the Pratt Institute Libraries. Visit
last semester’s course wiki at http://beyondgoogle. pbwiki.com. |
Networking Break in the Exhibit Hall
2:30 p.m. – 3:15 p.m. |
Session A204 — Screencasting & E-Learning on a Shoestring
3:15 p.m. – 4:00 p.m.
Karen Coombs, Head of Library Web Services, and
Michelle Boule, Social Sciences Librarian, University of Houston Libraries
University of Houston’s libraries have been very inventive in using the latest
tools in their e-learning toolbox without breaking the bank. Come hear
how they are using social software, content management systems, and
screencasts to create a rich experience for learners. This session explains
how to create effective screencasts, including how to plan for effective
screencasts, tools to use and solutions for making your screencasts available
using open source software and free Web applications. This session
discusses the latest tools and trends that can help anyone create dynamic
and successful online learning experiences. |
Session A205 — Extending Your Reach:
E-Training for an Entire State!
4:15 p.m. – 5:00 p.m.
Evette Atkin, Network Librarian & Training Consultant,
Michigan Library Consortium
Kathy Petlewski, Electronic Resources Librarian,
Plymouth District Library
The Michigan Library Consortium (MLC) serves libraries throughout the
state, totaling 600 member organizations. It now offers a variety of e-training
solutions, including self-paced classes using Moodle; live, Web-based sessions using Centra software and VOIP technology; and Web seminars
in the 3-D virtual reality, Second Life, for library staff. Together, this unique
package of electronic learning tools enables the trainers of MLC to reach
library staff throughout the entire state without them ever leaving their desks. |
General Conference — Tuesday, October 30th
Steinbeck Forum
Track B: Enterprise Trends
This track focuses on strategies, tools, and practices by special librarians
and information professionals within many different enterprises. It covers
working with social software, collaboration spaces, integrating content,
and more.
Moderated by Stephen Abram, VP, Innovation, SirsiDynix, & President Elect, SLA |
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Coffee Break — Visit the Exhibits
9:45 a.m. – 10:30 a.m. |
Session B201 — Deploying Enterprise Social Software
10:30 a.m. – 11:15 a.m.
Christian Gray, Safari Books Online
This session examines the many applications of social networking that libraries have deployed within the enterprise. This is includes stories about librarians that are taking a leadership role in their organization and delivering value with Enterprise Social Software. A quick review of some Wiki, Blog, RSS & other social tools, in addition to some stories about how/who has deployed them. |
Session B202 — Next-Gen Corporate Library Web Site
11:30 a.m. – 12:15 p.m.
Cindy Sullivan, VP, & Megan Kelley, Library, Fidelity Investments
This session discusses a new Web site and new library experience for internal
technologists. It highlights more dynamic content and sets the stage
for incorporating user-generated content. After a benchmarking trip of corporate
technology libraries to gather ideas and impressions of what to feature
and what would be a challenge, the focus of the new site is a federated
search tool. Vetted technology sources are accessed via the federated
search and will be displaying the results alongside internal tech repositories
within a new user interface. Plans are to allow users to comment, generate
lists, and rate usefulness of results. Hear about their progress, seamless
user experience and reaction, the “search cloud,” self-identifying tags,
a knowledge management/expertise location component called Knowledge
Pages, and the tools they have used. |
Lunch Break—A Chance to Visit the Exhibits
12:15 p.m. – 1:30 p.m. |
Session B203 — I’m at Web 2.0, Are You?
1:30 p.m. – 2:30 p.m.
Sarah Palmer, American Bar Association
David Alsmeyer, Information Services Manager, British
Telecommunication (BT)
As information professionals, we are very lucky that our jobs encourage
us to learn new skills, programs, and techniques. We have an acceptance
of Web 2.0 technologies and embrace the concept of Web-based services.
However, what do our users think? Are we leaving them behind
because they are part of the “I’m too busy to learn anything new” digital
divide? To them, Web 2.0 services may sound like time wasters rather than
services to help them manage information more efficiently. Palmer takes
a step back into the shoes of Web 1.0 users who need a concrete explanation
of why to look to Web 2.0 for solutions to challenges in their business
and personal lives. Alsmeyer discusses the 2.0 services offered by
the BT Library and the user reaction, especially which features they liked,
why, and what they want next. |
Networking Break in the Exhibit Hall
2:30 p.m. – 3:15 p.m. |
Session B204 — Technologies & Information
Integration in Hospitals
3:15 p.m. – 4:00 p.m.
Sandra Kendall, Director of Library Services, Mount Sinai Hospital
This is a fast-paced, high-tech update on what hospital libraries are doing
for patients, doctors, and nurses. It looks at the integration strategies in
development or implemented, such as PDA use, library content integrated
into the health record, clinical decision support tools that libraries provide
access to, or content that is created or purchased for PDA use, as well as
integration into the patient chart for point-of-care use. Filled with demos
and real-life scenarios, you will pick up many ideas and insights from this
session to use in your environment. |
Session B205 — Developing a Taxonomy
4:15 p.m. – 5:00 p.m.
Kathryn Breininger & Mary Whittaker, Librarians, The Boeing Company
The ever-increasing amount of information on our intranets has a correlating
effect on the increasing frustration our users have with finding information.
This session looks at ways to navigate through the uncharted seas
of information, discusses how to develop methods to help users find the
information they need on enterprisewide as well as local sites. Speakers
don’t believe simple search is always the answer, as end users tend to
enter concepts that are too broad or are too specific to retrieve key relevant
information. Breininger and Whittaker talk about the best practices
for developing taxonomies and controlled vocabularies that address the
unique needs of users as well as resolving the politics of concept ownership
and taxonomy governance, engaging customers in the development
of a taxonomy, getting buy-in and acceptance of the taxonomy, taxonomy
maintenance, testing its effectiveness, and promoting the value of a taxonomy
in solving an organization’s information overload problems. |
General Conference — Tuesday, October 30th
DeAnza III
Track C: 2.0 Organization & Roles
This series of talks looks at new organization strategies and roles for librarians
in the Web 2.0 world, recruiting and integrating technology staff, training
tech staff, developing knowledge managers and mobile librarians, and more.
Moderated by Mary Auckland, Consultant |
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Coffee Break — Visit the Exhibits
9:45 a.m. – 10:30 a.m. |
Session C201 — Organization 2.0
10:30 a.m. – 11:15 a.m.
Rebecca Jones, Dysart & Jones Associates
Social software, digital tools, and new ways of working demand new roles,
competencies, and working arrangements. From virtual branch managers
to digital coaches to matrixed management, our libraries are responding
with innovative people, processes, and solutions. This session starts the day
with the most critical component for any digital environment: the people. |
Session C202 — Content & Commons:
Library 2.0 Organizational Strategies
11:30 a.m. – 12:15 p.m.
Terry Huwe, Director of Library & Information Resources,
Institute of Industrial Relations Library
In 2006, the Institute for Research on Labor and Employment (IRLE) Library
dedicated a beautiful new library commons, which was designed to be a “collaborative” space. The renovation process ran parallel with ongoing
digital library development, mass digitization, enhanced outreach and communications
with users, and a substantially increased budget. Huwe
describes how “library skill” was employed at IRLE to vastly increase the
reach of the library staff into the working lives of its user community. He
also identifies the organizational challenges that accompany stepping “outside
the box,” and provides three easily transferable strategies for digital
librarians who wish to take advantage of Library 2.0 innovations but face
leadership that may not “get” the concept. |
Lunch Break—A Chance to Visit the Exhibits
12:15 p.m. – 1:30 p.m. |
Session C203 — How to Lose Your New Tech
Librarian & Tech Training
1:30 p.m. – 2:30 p.m.
Jenny Benevento, Associated Press
Sarah Houghton-Jan, Web Services Manager, San Mateo County Library
Michael Stephens, Instructor, Graduate School of Library & Information
Science, Dominican University
Today’s new librarians enter the market with tech skills libraries desperately
need. However, many tech librarians are abandoning our field quickly
after graduation. Find out what your institution can do to recruit and retain
valuable technologists (both M.L.S. and nondegreed) who are committed
to employment in the information field. Get tips from our first two speakers
on avoiding culture clash, integrating new professionals, and more.
Then hear from two technology training experts about practical tips and
approaches to developing technology training programs for staff, including
tips for successful training sessions, the Learning 2.0 phenomenon,
e-learning options, implementing technology competencies for staff, getting
staff and administrative buy-in, and more. |
Networking Break in the Exhibit Hall
2:30 p.m. – 3:15 p.m. |
Session C204 — Librarians as Knowledge Managers
3:15 p.m. – 4:00 p.m.
Susan Braun, Manager, Research Services, Library & Information
Center, The Aerospace Corporation
With the initiation of a knowledge management (KM) initiative in 2004, the
role of the library and the job of the librarian at The Aerospace Corporation
have changed significantly. The library director is an active member
of the key decision- and policy-making committees that lead KM, and all
training of knowledge managers within the corporation is done by librarians
who are vendor certified as instructors in the use of the corporation’s
document management software. In addition to traditional tasks of providing
reference consultancy, Web site management, electronic content
selection and management and library outreach and PR with the usual
electronic toolkit, librarians provide consultation and guidance in the use
of the document management software, manage the archiving of technical
reports, manage the corporate taxonomy, provide the legal record of
the corporation’s deliverables to its customer, and provide facilitation and
content management for the corporation’s communities of practice. Hear
about the competencies and roles required as well as the experiences of
these librarians. |
Session C205 — Mobile Librarians & RSSperts
4:15 p.m. – 5:00 p.m.
Beth Roberts, Research Specialist, Congressional Research Service, Washington, DC
John Meier, Science Librarian, Physical and Mathematical Sciences Library, Penn State University
The first presentation looks at smart phone technology offered in libraries,
including reference and outreach, collection management, and systems.
It looks at increasing productivity and communication amongst a cross-section
of staff, and discusses the possibilities and limitations of smart phone devices and the overall impact of portable Web access. Roberts talks about
marketing updated content and using RSS as a marketing tool to increase
your library’s visibility and promote its services to your community. Using
real-world examples, she also focuses on how RSS can be an effective tool
for keeping your own librarians up-to-date, and discusses the challenges in
RSS adoption and the skills needed to be an RSS expert, or RSSpert. |
General Conference — Tuesday, October 30th
DeAnza I & II
Track D: Virtual Worlds & Libraries
Virtual worlds have been around for some time and have definitely built
some strong communities. But what do they have to do with libraries? Well
some, including Second Life, have been exploding in the past year in terms
of usage and development. Librarians have definitely embraced Second
Life, and these sessions focus on building communities, library experiences
with this virtual world/interface, as well as some specific services for teens.
Organized and moderated by Jill Hurst Wahl, Hurst Associates, & Lori Bell, Alliance Library System |
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Coffee Break — Visit the Exhibits
9:45 a.m. – 10:30 a.m. |
Session D201 — Virtual Worlds & Libraries
10:30 a.m. – 11:15 a.m.
Lori Bell, Director of Innovation, Alliance Library System
Shawn McCann, Immersive Librarian, McMaster University
This overview discusses the landscape for virtual worlds as well as their
use and impact on community-building and libraries. It sets the context for
the day’s discussion about Second Life and how it fits into the landscape
and with libraries. |
Session D202 — Building Communities in Second Life
11:30 a.m. – 12:15 p.m.
Jill Hurst-Wahl, President, Hurst Associates, Ltd., &
J. J. Jacobson, Independent Consultant
A powerful aspect of Second Life is the ability to build communities, including
communities of interest as well as library communities focused on specific
topics. Currently there are library communities on “Info Island”
focused on special topics (e.g., health information, Law, genre literature),
regional spotlights (e.g., Kansas, Australia), and so on. Libraries in Second
Life also serve communities with more- or less-specialized interests.
Second Life Library 2.0 (SLL2) has a branch library in a Virtual Morocco,
and the SLL2 pilot branch is located in a community that draws its themes
from the 19th-century imagination. In numerous communities in Second
Life, role playing is an important aspect of the residents’ lives. Why do
these specialized and “local” libraries matter in a fully networked world?
How do patrons and communities of patrons use role playing and other
forms of immersion as a vehicle for research and learning? What tools are
employed to help these communities continue to learn and grow? What
are the plans for expanding focused library communities in Second Life?
Get a great overview and lots of insights from this presentation. |
Lunch Break—A Chance to Visit the Exhibits
12:15 p.m. – 1:30 p.m. |
Sessions D203 & D204 — The Second Life Smorgasbord:
Opportunities for All Types of Libraries
in a Virtual Environment
1:30 p.m. – 2:30 p.m. & 3:15 p.m. - 4:00 p.m.
MODERATORS:
Kitty Pope, Executive Director, Allliance Library System &
Barbara Galick, Executive Director, Bradley Unviersity
PANELISTS:
Rosemary Arneson, Director of Carmichael Library,
University of Montevallo
Kate Fitz, Public Services Librarian, Sacramento
County Public Law Library
Michael Sauers, Technology Innovation Librarian,
Nebraska Library Commission
Elisabeth Marrapodi Jacobsen, Library Director, Trinitas Hospital Library
Micki McIntyre, UMDNJ HealthyNJ Librarian,
University of Medicine and Dentistry of New Jersey
Second Life (SL) is a 3-D virtual environment where libraries of all types
(academic, school, special, and public) from all over the world are collaborating
to investigate, provide and evaluate library services for residents,
educators and students in a virtual environment. From information services
to programs, events, and immersive environments, all types of libraries
and librarians with different skill sets are needed in the virtual environment.
This panel of academic, public, and special librarians discusses their
libraries’ involvement in this collaborative project and how libraries and
librarians can get involved, contribute to SL, and what they might learn
from the experience. |
Networking Break in the Exhibit Hall
2:30 p.m. – 3:15 p.m. |
Session D205 — Creating Library Services for Teens in Second Life
4:15 p.m. – 5:00 p.m.
Kelly Czarnecki, Technology Education Librarian, &
Matt Gullett, Emerging Technology Manager, ImaginOn,
the Public Library of Charlotte and Mecklenburg County
David Lee King, Digital Branch & Services Manager, Topeka & Shawnee County Public
Library
Begun in October 2006, the Eye4You Alliance is a partnership between
the Public Library of Charlotte & Mecklenburg County and the Alliance
Library System. The Eye4You Alliance is involved in a teen-driven project
to create library services and programs for teens within Teen Second Life.
The Topeka & Shawnee County Public Library and its partners are also
involved with Teen Second Life, having purchased Oz Island. This session
explores the services that have been developed in Second Life for teens
(ages 13–17). What services do teens want? How do teens think about
“libraries” in Second Life? And how are adults interacting with teens in
Second Life? What are the roadblocks, benefits, and trends? Listen to this
exciting discussion and come away with lots of new ideas! |
TUESDAY EVENING SESSION
DeAnza I & II
Gadgets, Gadgets, & Gaming!
7:30 p.m. – 9:00 p.m.
Barbara Fullerton, Manager, Library Relations, 10KWizard;
Sabrina Pacifici, Editor & Publisher, LLRX.com & beSpacific.com
Aaron Schmidt, Director, North Plains Public Library;
Erik Boekesteijn & Jaap van de Geer, Delft Public Library
Join our experienced and entertaining panelists in a fun and fast-paced tour around the changing world of gadgets as they look at the latest
products, services, and tools that will influence our digital strategies in a 2.0 world. Then have a look at a documentary created especially for
IL07 that showcases gaming best practices in libraries. |
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