A CD-ROM is available for purchase through The Digital Record (www.digitalrecord.org).
The CD-ROM features audio and supplemental materials (such as PowerPoint slides) for many of the sessions at Internet Librarian. Orders are shipped approximately 6 weeks after the event.
KEYNOTE — Web Presence for Internet Librarians 9:00 a.m. – 9:45 a.m. • San Carlos Ballroom Shari Thurow, Webmaster & Marketing Director, Grantastic Designs Inc., & Author, Search Engine Visibility
With experience designing and marketing Web sites since 1995, our expert Webmaster provides solid strategies for creating the Web presence that you,
your library, and your information services require for success. Her business insights and library science studies are perfect for the information space.
Filled with tips and techniques for creating not only user-friendly sites but search-engine friendly sites, Thurow's thoughts and ideas for creating the ideal
Web presence are not to be missed.
General Conference — Wednesday, October 25th
• De Anza I •
Track A: Search Engines
Search engines (SEs) rule today. Hear the latest tips, thoughts, and speculations
about SEs, libraries, and information professionals.
Moderated by Richard Geiger, San Francisco Chronicle
Session A301 — The Best of Resource Shelf: SE Update 10:30 a.m. – 11:15 a.m. Gary Price, Director, Online Resources, Ask.com, & Publisher,
ResourceShelf.com Our expert shares his top tips and techniques from the search and search
engine world to equip you with what you need to deal with our challenging
digital world.
Session A302 — Social Computing: Shaping Libraries & Search 11:30 a.m. – 12:15 p.m. Jasmine de Gaia, Sr. Product Manager, Social Networking Initiatives,
OCLC Gary Price, Director, Online Resources, Ask.com
Search Engine Representatives
Learn how the experts view the future roles of libraries, search engines,
and others in the emerging area of social networks, social software, and
other related technologies. Join panelists from different search engines
as they discuss the impact of social networks and social technologies on
the information industry.
Lunch Reception in the Exhibit Hall 12:15 p.m. – 1:45 p.m.
Step back from the copyright debates and compare how Google Book
Search, the Open Content Alliance, individual publishers’ initiatives, and
Amazon’s “Search Inside the Book” actually work. What are their limitations?
Learn how best to use these new tools to find the information needed
within books online.
Session A304 — Using Google & SEs to Expose Digital Collections 2:45 p.m. – 3:30 p.m. Marshall Breeding, Director for Innovative Technologies and Research,
Vanderbilt University Library
Using the Vanderbilt Television News Archive experience in expanding
interest and exposure of its collection of digital video, Breeding illustrates
how it increased sources of income by making metadata available for harvesting
by the major search engines. Metadata that was otherwise hidden
from search engine harvesting was presented in such a way that it could
be harvested by search engines by creating static Web pages for each of
the 805,000 abstracts within the Archive’s TV-NewsSearch database. In
addition to HTML-based site maps, the designers used the XML Sitemap
Protocol developed by Google for efficient harvesting of the metadata and
used the Google Webmaster’s interface for monitoring how the site is
accessed via Google. Learn about this successful strategy for increasing
activity on the Archive’s Web site, increased use of its collections, and significant
increases in income.
General Conference — Wednesday, October 25th
• De Anza II •
Track B: Hand-Held Mobile Information
Use what they own, go where they are — plugging the library into gadgets
and habits. As more and more of our clients and staff members interact
with the library using mobile hand-held devices, such as PDAs, iPods, and
smart phones, it is increasingly important to understand both the possibilities
and the limits of providing content and services for small-screen
mobile devices. Learn about new devices, library applications, and take
away ideas for life in the mobile future.
Organized and moderated by Megan Fox, Simmons College
Session B301 — Trends in Mobile Tools & Applications for Libraries 10:30 a.m. – 11:15 a.m. Megan Fox, Web & Electronic Resources Librarian, Simmons College
Fox provides a fast-paced overview of the current hardware available and
how new technologies are making hand-held computers not just palatable
but preferable for on-the-go users. She highlights the latest developments
in applications for mobile and hand-held tools, and how these can and are
being utilized by libraries and information seekers of all kinds. Come hear
what’s happening with traditional information vendors and mobile interfaces,
the mobile optimized Web, point-of-need answers, reference texting,
and multimedia (such as podcasting and location-free TV) for your
mobile device.
Session B302 — Mobile Search 11:30 a.m. – 12:15 p.m. Andy Yang, Mobile Search, Ask.com & representative from 4info
Representatives from two of the hottest mobile search providers talk about
the latest offerings from their companies and potential applications for
information seekers and librarians. Users on the go don’t want to wade
through a list of Web results — they want an answer to their question. Hear
what makes mobile search different from a regular search engine, learn
about the most interesting and unique features of these two services, and
get a sneak peek at what’s coming down the development pike for mobile
search.
Lunch Reception in the Exhibit Hall 12:15 p.m. – 1:45 p.m.
Session B303 — The Mobile Computing Project 1:45 p.m. – 2:30 p.m. Bradley D. Faust, Assistant Dean, University Libraries, Ball State
University
Come hear about experiences in developing a mobile computing compatible
interface to library services and resources. The challenge is to retool
complex, powerful, feature-rich interfaces for effective use on a powerful
personal communication device with a very small screen and potential bandwidth
limitations. This mobile computing project makes library resources
and services accessible to users of wireless hand-held devices. Using their
personal communication devices, students can access static content, the
catalog (CardCat Mobile) and serial collections (Mobile Journals).
Session B304 — Audio Guides, Tours, and More:
Putting Patrons’ Cells to Work 2:45 p.m. – 3:30 p.m. David Asheim, CEO, Guide by Cell Inc.
Cell phones are proliferating due to their market acceptability and diminished
cost to buy and operate. Visitors can now use their own cell phones
to access audio tours, which allows libraries to create multilanguage tours,
guides, and instruction both rapidly and inexpensively, enhancing the visitor’s
personal experience. Guest-provided devices offer an entirely new way
of interaction which, in turn, can transform the museum experience. Challenges
abound, ranging from cell-phone coverage issues to current restrictions
by some libraries on cell-phone use due to their possible disruptiveness.
This session explores current cell-phone tours systems, presents
research results, and takes a look at the future of this promising technology.
General Conference — Wednesday, October 25th
• De Anza III •
Track C: Learning & Training
The library’s role in creating knowledge and learning has always been critical.
This track explores how libraries are furthering their role in the learning
process, both for their patrons and their staff, using the latest technologies
and approaches. Never before has training been this exciting,
with tools such as podcasting, blogs, wikis, and videoconferencing, and
with methods based on gaming and messaging! Each session is truly a
“learning opportunity” for training in the 2.0 world.
Organized and moderated by Rebecca Jones, Dysart & Jones
Associates
Session C301 — Technology Training in a Library 2.0 World 10:30 a.m. – 11:15 a.m. Michael Porter, OCLC Western Brenda Hough, Technology Coordinator, Northeast Kansas Library
System
Many libraries have now been providing hands-on technology training for
staff and for the public for years. However, as technologies continue to
rapidly change and collaboration becomes ever more important, technology
training needs to change, too. Three experienced technology trainers
will discuss innovative ways to not only teach Web 2.0 technologies, but
also how to capitalize on those technologies to make training more effective.
Technology training in this new environment cannot be simple skills
training. Instead, the emphasis is on creating adaptable and fluent users.
Lists of practical 2.0 training technologies, techniques, and resources will
be included in the session, as will multiple examples of successfully presented
classes and training sessions using each of these technologies and techniques.
Session C302 — Training Tutorial Tour & Tips 11:30 a.m. – 12:15 p.m. Greg Notess, Montana State University Library
This interactive session critiques library tutorials with audience input on the
pros and cons of each tutorial. We ask our users to evaluate resources, so
let’s evaluate our own. Gain tips and ideas for making your online tutorial
more appealing and effective for your clients while avoiding common pitfalls.
Lunch Reception in the Exhibit Hall 12:15 p.m. – 1:45 p.m.
Session C303 — Learning, Gaming, & Training 1:45 p.m. – 2:30 p.m. Shu Liu, Metadata Librarian, Colorado State University Tammy Allgood, Digital Delivery & Design Librarian, Arizona State University (ASU)
Liu focuses on current developments of learning objects and provides real
examples from academia and business. She covers what learning objects
are, what their core characteristics include, and looks at the future of learning
objects and their relations to library resources. Algood talks about
how ASU librarians took into account the attributes of the “millennial generation”
and are providing information in an engaging and interactive way. They
began with a board game used in lower-division English courses to teach
library instruction and created an online version. More than a tutorial, the
online version is a fully interactive single-player game environment. An
omnipresent map mode allows for fast exploration; first-person action
mode allows for scripted interactions between characters and systems;
problem-solving modes allow for task completion; resource allocation
mode allows players to view and combine collected items. This game simulates
the complex processes of selecting, using, and evaluating multiple
sources of information within a library setting — an innovative way to teach
information literacy and library skills.
Session C304 — New Tools for Training 2:45 p.m. – 3:30 p.m. Chad Boeninger, Reference & Instruction Librarian, Ohio University
Libraries Jeff Humphrey, Interactive Media Specialist, INCOLSA Sean Cordes, Assistant Professor, Instructional Technology Librarian,
Iowa State University
Speakers demonstrate how various technologies extend training into the
patrons’ and library staffs’ learning space “virtually” anywhere. Boeninger
begins with a look at using instant messaging, a blog, and a wiki to reach
patrons at Ohio University. Humphrey then describes how Webconferencing,
streaming media, and IP videoconferencing are being utilized to
expand traditional library staff development opportunities. Cordes wraps
things up with a case study of a university library course using podcasts
to support learning, including a practical walk-through of the podcast development
process for the online course.
General Conference — Wednesday, October 25th
• Steinbeck Forum •
Track D: Social Computing
More ideas for engaging with your community. Organized by Aaron Schmidt, Thomas Ford Memorial Library. Moderated by Mary Auckland, Consultant
Sessions D301 & D302 — Wikis for Libraries 10:30 a.m. – 12:15 p.m. Meredith Farkas, Norwich University Nicole Engard, Web Manager, Jenkins Law Library Mary Carmen Chimato, Head, Access Services, & Darren Chase, Informatics Librarian, Health Sciences Center Library,
Stony Brook University Marianne Kruppa, St. Joseph County Public Library Chad Boeninger, Ohio University Libraries
This jampacked information session begins with a look at wiki applications
and an overview of software used to build them. It then illustrates the use
of wikis in several library applications, including a law library, internal use
in an academic library, subject guides in a public library, and communicating
with clients.
Lunch Reception in the Exhibit Hall 12:15 p.m. – 1:45 p.m.
Session D303 — What’s Hot & New with Social Software 1:45 p.m. – 2:30 p.m. Steven M. Cohen, Senior Librarian, Law Library Management, Inc. &
editor, Librarystuff.net
RSS, Weblogs, and wikis are rapidly changing the way we provide information
to our consumers, work together in an organizational structure,
and communicate. This session highlights cutting-edge tools and techniques
for libraries, hot new trends, resources, and advice. Join our expert
for insights and ideas.
Session D304 — Blogging Update: Applications & Tips 2:45 p.m. – 3:30 p.m. Aaron Schmidt, Thomas Ford Memorial Library Walter Nelson, Webmaster, RAND Corporation Karen Coombs, Head, Libraries Web Services, University of Houston
Nelson discusses the use of blog/RSS driven tools to update the Library
“Announcements” section of the home page, as well as other applications
using simple off-the-shelf technology to simultaneously update multiple
Web pages, across multiple departments with multiple authors. Coombs
talks about using blogging software to communicate and collaborate internally
among library staff. Schmidt talks about various ways public libraries
are using blogs. Speakers provide top tips for using blogs in library environments.
CLOSING KEYNOTE 3:45 p.m. – 4:30 p.m. • Steinbeck Forum • Social Computing & the Info Pro Elizabeth Lane Lawley, Director, Rochester Institute of Technology, Lab for Social Computing, & Visiting Researcher, Microsoft Corp.
Information professionals have always been balanced at the center between knowledge, technology and people. Today, more than ever, we need to find
ways to integrate our activities into our clients’ and communities’ work flows and lives. Lawley looks into the future at the opportunities and challenges
associated with the new social technologies and practices, discusses recent research and trends, and provides thought-provoking insights for us as we
plan for the future.